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Advanced [show]


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: The child of a Gardener, who enjoyed hunting, Gerald was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up glaive and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Disease. Bonds: Military, Nature, Adventurer. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Bradley, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 18 (+4)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Perry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Fighting, Athletic, Joker. Flaws: Fearful, Antagonistic. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Conrad Perry, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 16 (+3)12 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Giant, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Hunter was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Hunter Hartford, Male Human Monk 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 12000 sp. Citrine (50 gp). Red garnet (60 gp). Chrysoprase (50 gp).


Social Check DCs


Alex Clive, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and very short. His eyes are likewise violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He now mingles about in high society.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Alex Clive, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. In his 16th year, his parents were killed by a drow raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Godfrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Bonds: Military, Enemies. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Godfrey Marlowe, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)9 (-1) 16 (+3)6 (-2)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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