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NPC Generator

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Advanced [show]


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease. Bonds: Job, Rich. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Anselm Browning, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 5 (-3)10 (+0) 9 (-1)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Marshal, Miles learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Marshal for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Miles Mitchell, Male Human Paladin 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Peter Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Assassin soon after.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Peter Clifton, Male Human Cleric 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Alexandre Kendall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Poor, Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Alexandre Kendall, Male Human Barbarian 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Hunter Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He has silver hair. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was born in the west. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and an old rival family wants him found

Flaws: Shy, Mundane. Bonds: Military, Immigrant, Family. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Hunter Walcott, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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