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Advanced [show]


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a white and yellow handkerchief worn on his right side. With bright brown hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a slaver, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is content; and wants his loneliness to end

Flaws: Mundane. Bonds: Attractive, Job, Enemies, Mentor, Has a crush. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Odo Berkeley, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man is dressed in earthy colors with a grey and white handkerchief worn on his left side. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Athletic, Passionate, Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Davenport, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 19000 cp. Alexandrite (900 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Adelard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his warhammer. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Weaver.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Military, Poor. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Adelard Carlyle, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Dustin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case, and his gloved hand is found clutching a falchion. His hair is auburn, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the west. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: To be a Jeweler again; and he is currently in port desperately looking for someone to get him out

Flaws: Disease. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Dustin Beckwith, Male Human Bard 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Alexandre Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a blue and tan robe with the hood down. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Alexandre Braxton, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sard (40 gp). 1 Good lock.


Social Check DCs

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