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NPC Generator

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Advanced [show]


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Flaws: Ugly, Insane, Shy. Bonds: Poor, In love. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Gomory Melancon, Male Human Commoner 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker mother left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Job. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Gerard Myerscough, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Amber (60 gp). Rhodochrosite (11 gp). Moonstone (50 gp). 1 Simple lock. 1 Good lock. 1 Healer’s kit.


Social Check DCs


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Robert Halsey, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


William Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is silver. His eyes, though not visible through his cowl, are brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. His first spouse was a Sellsword, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Disciplined, Fighting. Bonds: Poor, Family. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

William Warwick, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Terran, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Obsidian (9 gp). Golden pearl (110 gp).


Social Check DCs


Trey Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His left hand appears badly burned and disfigured. His blonde hair is matted, messy, and big. His blue eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Racist, Depressed. Bonds: Military. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Trey Watson, Male Human Rogue 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 2000 sp. Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs

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