Peter Yardley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and his gloved hand is found clutching a spear. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are violet and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with music.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Golden yellow topaz (1300 gp). Hematite (15 gp). Chalcedony (60 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries spears. He has styled his red hair well, parting it to the right. He has amber eyes and a pastel hat with a violet feather.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Poor. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 400 gp. Red spinel (60 gp).
Charles Sutton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Charles was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Carter.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Persistence, Logical. Bonds: Attractive, Job, Mentor. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Heward Riley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a pastel costume with the symbols of the sun god on his torso. His clothes are grease stained in places. He has red hair. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has worked as a Priest like his mother before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new priest responsibilities is difficult
Flaws: Antagonistic. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Silver comb with moonstones (900 gp). Old masterpiece painting (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). 1 Minor magic item.
William Clifford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears baggy brown pantaloons and a white scarf. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: William hails from a village terrorized by orcs. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in sword use. He now owns his own business.
Motivation: A deep hatred of orcs; and to be a carpenter again
Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Enemies, Job. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. Malachite (7 gp). Banded agate (7 gp). Amber (70 gp). 1 Masterwork Light wooden shield.
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