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NPC Generator

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Advanced [show]


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light red in addition to tight pants. His hair, while still mostly golden, has prominent grey streaks. His fierce gray eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Adventurer, Immigrant, Debt. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Jocelyn Gracey, Male Human Aristocrat 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Frederick Ryley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insane, Racist. Bonds: Attractive, Job, Military. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Frederick Ryley, Male Human Fighter 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Simon Ansley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears a small hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he is content

Flaws: Shy, Insomniac, Mundane. Bonds: Attractive, Slave. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Simon Ansley, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 6 (-2)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise brown. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. In his 12th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want him driven away.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor, Enemies. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Gunter Cornish, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His red hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Peter was born on a far northern plains where he grew up under the tutelage of his father, an expert Engraver. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Immigrant, Job, Slave. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Peter Addington, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Gold dragon comb with red garnet eye (800 gp). A small bag of saffron. (20 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs

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