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Advanced [show]


Chad Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a long silver beard with little hanging trinkets. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest man in the west; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Chad Kelsey, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills History +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp. Chalcedony (80 gp). Jasper (80 gp). 1 Tanglefoot bags.


Social Check DCs


Norman Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He has the majority of his body covered in plate. He has a hunchback. His moppish silver hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Norman Hadleigh, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Milton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length auburn hair. He has several tiny opal earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Rich, Religious. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Milton, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ralf Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. His eyes are a pleasant amber.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist, Disease, Antagonistic. Bonds: Attractive. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Ralf Enfield, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Everard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears a brown shirt with thin tan vertical stripes and green pants. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and to be a bricklayer again

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Nature, Job, Religious. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Everard Bradshaw, Male Human Monk 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills Deception +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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