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Anthony Clare, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is greasy and uncared for. His brown eyes peer out from beneath his top green hat.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Adventurer, Poor, Has a crush, Slave. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Anthony Clare, Male Human Barbarian 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Black star sapphire (700 gp). Rhodochrosite (6 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Armorer like his father before him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: In love, Job. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Theobald Barclay, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 15 (+2)6 (-2)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Fidget, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His auburn hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Miles Fidget, Male Human Aristocrat 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 170 pp. Hematite (16 gp). Tourmaline (100 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is portly but not overly obese. His chestnut hair, when down, is lengthy. His eyes are green and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Fortune-teller business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a sellsword again

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Rich, Job, Slave. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Percival Wade, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 7 (-2)16 (+3)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common, Ignan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 10000 sp. Blue quartz (13 gp). Red garnet (100 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Langston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears yellow trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His black hair is lengthy. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Mayor, Roger learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Langston, Male Human Bard 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Deception +3, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 11000 sp. Coral (40 gp). Hematite (8 gp). Red-brown spinel (40 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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