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NPC Generator

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Advanced [show]


Jocelyn Vance, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey broad hat and grey clothes. His blonde hair is kept up in a ponytail inside a broad hat. His eyes are violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of northern immigrants he idolized his father. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Family, Immigrant, Military. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Jocelyn Vance, Male Human Bard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 8000 sp.


Social Check DCs


Wymar Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red coat over a white low-cut shirt, and a broad hat upon his head. He has auburn hair. His face is scarred and worn.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Wymar Adley, Male Human Monk 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Randal studied abroad. Randal was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sculptor. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Randal Branson, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a grey shirt with thin green vertical stripes and black pants. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Rich, Nature, Job, Guardian. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Thomas Badger, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 17 (+3)8 (-1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Arnold Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His moppish auburn hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Gifted from a young age, Arnold studied abroad. A freak accident while working with his Laborer father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Arnold Tenley, Male Human Monk 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 8 (-1)12 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp. Moss agate (8 gp). Coral (90 gp). Zircon (20 gp). Moonstone (20 gp). Chrysoprase (20 gp). Deep blue spinel (1100 gp).


Social Check DCs

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