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NPC Generator

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Advanced [show]


Gilbert Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, and carries greataxes. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Slave. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Shipley, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Patrick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears red painted combat armor at almost all times. His silver hair is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to be a mercenary again

Flaws: Ugly, Selfish, Insomniac. Bonds: Slave. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Patrick Eastaughffe, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 cp. Jet (100 gp). Deep blue spinel (800 gp). Sardonyx (50 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Roofer does. With a patchy golden beard and wild golden hair. His eyes are a pleasant brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Brewer again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Alex Birkenhead, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 9 (-1)8 (-1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp.


Social Check DCs


Balimaar Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized white coat. His white hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Balimaar Bradford, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Aldous Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He is muscular with a powerful set of arms. His blonde hair is kept up in a ponytail inside a small hat. His eyes are green.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing music.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He has worked as a Sculptor like his mother before him.

Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Slave, Job. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Aldous Gladstone, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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