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Advanced [show]


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, grey cloak. His brown hair is lengthy. His eyes are blue and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Joker, Philantrophist, Optimist. Flaws: Shy. Bonds: Rich. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Bertram Graeme, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Deep blue spinel (900 gp). Amber (150 gp). Star rose quartz (60 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Bertram Presley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears black trousers with violet and blue striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and to be a baker again

Flaws: Impulsive. Bonds: Job, Nature, In love, Family. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Presley, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Citrine (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. He sports a flattop hair cut. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Military. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

John Kent, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Lance Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and carries lances. His blonde hair is greasy and uncared for. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence, Gifted, Logical. Flaws: Ugly. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Emsworth, Male Human Rogue 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Abyssal, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Hematite (9 gp). Hematite (9 gp). Black pearl (1600 gp). Obsidian (9 gp).


Social Check DCs


Alex Tattersall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white coat over a green low-cut shirt, and a top hat upon his head. He has a very tight haircut. He has a dull look in his amber eyes.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is content; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Secretive, Mundane. Bonds: Nature. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Alex Tattersall, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs

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