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NPC Generator

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Advanced [show]


Don Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is greying and his face has many wrinkles. His eyes are likewise green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: Don was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Don Harlow, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Sardonyx (80 gp). Violet garnet (300 gp). Bloodstone (80 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Norman York, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is black and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to reunite with his absent father

Flaws: Ugly, Cynical, Selfish, Disease, Insomniac. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Norman York, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Geoffrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His red hair is greasy and uncared for. His eyes are likewise amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Immigrant, Military. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Bradshaw, Male Human Warlock 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 17 (+3)8 (-1)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 300 gp. Fire opal pendant on a fine gold chain (1500 gp). Silver ewer (90 gp).


Social Check DCs


Chad Wesley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and prefers to wear flannel. His hair is white and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Chad Wesley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Arnold Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long chestnut beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Military, Mentor. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Arnold Darby, Male Human Rogue 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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