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NPC Generator

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Advanced [show]


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Insomniac. Bonds: Adventurer, In love. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Norman Staurheim, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)5 (-3) 11 (+0)11 (+0)
Skills Nature -1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Clerebold Gladstone, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His blue eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Jeweler soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Impulsive. Bonds: Attractive, Military, Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Clerebold Gladstone, Male Human Druid 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp.


Social Check DCs


Gilbert Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly silver, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: A powerful brothel owner made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To pay off his debts.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Mentor, Debt. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Gilbert Denholm, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Ralf Beverly, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear violet clothing when he does not wear armor. He is muscular with a powerful set of arms. His brown hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: He feels kind of lost in life; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Depressed. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Beverly, Male Human Expert 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Jet (40 gp). Banded agate (11 gp).


Social Check DCs


Drogo Ryland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His long black hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Adventurer, Mentor, Religious. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Ryland, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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