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NPC Generator

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Advanced [show]


Nicholas Webley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His silver hair and beard is wavy and long. He has green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nicholas was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist, Fighting. Bonds: Rich, Attractive, Nature. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Webley, Male Human Cleric 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills History +6, Performance +6
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 40 pp. Red spinel (80 gp).


Social Check DCs


Dean Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is always cut to a buzz. His eyes are a pleasant brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. A gifted student he started as a Sailor, but he got bored and became a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist, Athletic. Bonds: Poor, Adventurer, Job. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Dean Wilberforce, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Darby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black tunic with brown highlights, and long blue pants that bunch up around his shoes. His white hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up longbow and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Geoffrey Darby, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Moonstone (80 gp).


Social Check DCs


Peter Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a large black jacket. He wears his red hair down. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Peter Quinton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Haley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He wears his auburn hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Enemies, Slave. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

William Haley, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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