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NPC Generator

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Advanced [show]


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple grey line shooting up and back down. He wears his brown hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Anthony was born the youngest of three triplets. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and his relatives are trying to arrange a marriage

Bonds: Enemies, Attractive, Family, Immigrant. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Anthony Wentworth, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long brown hair reaches down to his waist. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Guy Brandon, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)9 (-1) 18 (+4)15 (+2)
Skills Performance +4, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1500 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Arnold Kimberley, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright black suits and hats, he is not a threatening figure. His red hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born into a rich family. A gifted student he started as a Butcher, but he got bored and became a Sailor. He now mingles about in high society.

Motivation: Human compassion; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Has a crush, Rich, Job. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Kimberley, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Gomory Bradley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Gomory was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Seamstress. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Professionalism. Bonds: Adventurer, Immigrant, Attractive, Job. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Bradley, Male Human Expert 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Patrick Yeardley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man wears a blue broad hat and blue clothes. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: Patrick was raised in a hard working conservative environment. He dropped out of school before completing his studies. Recently the stress of being a Performer has made it difficult for him to sleep.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Logical. Flaws: Antagonistic, Insomniac. Bonds: Job, Adventurer. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Patrick Yeardley, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs

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