Raymond Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and a deep hatred of goblins
Bonds: Attractive, Enemies, Job, Poor, Adventurer. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Miles Shelly, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his black hair in a pixie cut. This green eyed easterner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Opinionated, Impeccable. Bonds: Adventurer, Rich. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Minor magic item.
Roger Churchill, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and is pretty ugly. He wears his chestnut hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bather for the past few years.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Nash, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His blonde hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south to a Ruler, Roger learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ernest Morton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky yellow painted plate armor. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. He has shaved his head bald. His hazel eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has set out to sabotage the competition.
Motivation: To be a Butcher again.
Ideals: Fighting, Optimist. Bonds: Military, Job. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
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