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Advanced [show]


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and yellow handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He sports a long blonde beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Anselm Kendall, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp.


Social Check DCs


Gilbert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a spear. He has no hair. His green unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.

History: Born to a Fortune-teller, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Job. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Gilbert Hallewell, Male Human Sorcerer 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee -1 / 2d4-4, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Adelard Blakely, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in the east. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a deep hatred of goblins

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Immigrant. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Blakely, Male Human Barbarian 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair has been sun bleached extensively. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Fisher soon after.

Motivation: A strong sense of loyalty to Human people; and expand his business

Ideals: Gifted. Flaws: Mundane, Antagonistic, Racist. Bonds: Rich, Job. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Tewksbury, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Lewis Vance, Male Human [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: He was born to loving parents in a slum to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Attractive, Military. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Lewis Vance, Male Human Ranger 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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