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Advanced [show]


Roland Heiser, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries warhammers. With bright black hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Roland Heiser, Male Human Cleric 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Hayes, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey painted combat armor at almost all times. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Ideals: Philantrophist. Bonds: Has a crush, Mentor, Adventurer. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Hayes, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Beckwith, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky white painted plate armor. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: He dislikes all the random violence that takes place in the south. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Blacksmith job and began his own company from there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Alexandre Beckwith, Male Human Sorcerer 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)16 (+3) 16 (+3)17 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Finely wrought small gold bracelet (20 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


William Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his quarterstaff. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: William was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

William Churchill, Male Human Barbarian 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 6 (-2)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a tan and green robe with the hood down. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lance's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Lance Wellington, Male Human Druid 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)10 (+0) 11 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs

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