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NPC Generator

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Advanced [show]


Charles Axton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears a well pressed and immaculate suit (or dress). His hair is red and curly. His skin is flawless and his violet eyes scan people very quickly.

Personality: Eccentric and domineering, Charles will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Charles Axton, Male Human Sorcerer 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Red garnet (80 gp). Moonstone (70 gp).


Social Check DCs


Percival Everly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Painter business at a young age. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Painter.

Motivation: Expand his business; and to end his boredom

Flaws: Mundane. Bonds: Attractive, Slave, Poor, Job. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Percival Everly, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Raymond Law, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, pastel cloak, and a wedding ring on his right hand. With bright auburn hair and a scraggly beard. His eyes are a pleasant green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Ruler business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He became a Ruler soon after.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: In love, Job. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Raymond Law, Male Human Druid 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Bentley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his hammer. He has a long red beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Bentley, Male Human Monk 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Sardonyx (50 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears red trousers with tan and red striped suspenders. He wears various colorful collared shirts. He wears his silver hair down. He has violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hunter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Hunter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Sabotage a competitor.

Ideals: Fighting, Justice. Bonds: Job, In love. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Hunter Jacobs, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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