Kyle Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He has a large violet mantle and cape that has been intricately interwoven into his green robe. He has a hunchback. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Artistic, Fighting. Flaws: Ugly, Addict. Bonds: Military. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Aquamarine (1200 gp). Violet garnet (1200 gp). Violet garnet (1200 gp). Azurite (11 gp). Malachite (11 gp).
Gomory Rutland, Male Human [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a brown and pastel robe with the hood down, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 500 sp.
Gunter Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His long brown hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Baker in town.
History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Baker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Giant, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Silver pearl (60 gp). Rich purple corundum (400 gp).
Gerard Huxley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a feathered hat to cover his moderate length brown hair. His eyes are gray and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small forest village. He has chosen to use the inheritance that was left to him frivolously. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic. Flaws: Greedy. Bonds: Job, Adventurer, Nature, Rich. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Ralf Mitchell, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is braided into rings. He is baby faced.
Personality: Eccentric and domineering, Ralf will drive conversation. He uses divination through singing.
History: He was born into a rich family. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He has drifted from career to career and currently works as a Courier.
Motivation: Expand his business.
Ideals: Athletic, Extrovert, Gifted. Bonds: Rich, Job. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
