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NPC Generator

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Advanced [show]


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, black shirt, and tan tie. His skin is fair and his fingers are delicate and long. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Persistence, Artistic. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Randal Mitchell, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Chad Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large brown jacket. His black hair is lengthy and is close to two feet long. His eyes are amber and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Family. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Chad Trollope, Male Human Rogue 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Heward Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Performer does. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Shipwright, but he got bored and became a Performer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Joker, Fighting. Flaws: Hedonist. Bonds: Job. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Heward Berkeley, Male Human Wizard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)17 (+3) 15 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Orc, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 80 pp.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur, Disciplined, Philantrophist. Bonds: Slave, Rich. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Percival Addington, Male Human Fighter 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 170 pp.


Social Check DCs


Alex Mori, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant blue.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west to a Spy, Alex learned a great deal about his father's area of expertise. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He has achieved small success as a Spy.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a butcher again

Ideals: Athletic, Gifted. Bonds: Enemies, Job. Occupation: Spy

Voice: Stutters

Attributes [hide]

Alex Mori, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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