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NPC Generator

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Advanced [show]


Adam Reid, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He is an epitome of beauty. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is a Lamia in disguise. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Adam's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants to raise his children well.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Adam Reid, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)5 (-3) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp. Peridot (20 gp). 1 Good lock. 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Norman Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a violet suit. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Priest, Norman learned a great deal about his mother's area of expertise. A gifted student he started as a Knight, but he got bored and became a Priest. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Disciplined, Entrepeneur, Optimist. Bonds: Job, In love. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Norman Emsworth, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 2000 sp.


Social Check DCs


Dustin Home, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his golden hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Rich, Military. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Home, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 5 (-3)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. 2 Holy water. 2 Smokesticks.


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He has wavy silver hair. His eyes are gray and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Persistence. Bonds: Rich, Job, Family, In love. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Melancon, Male Human Sorcerer 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 8 (-1)10 (+0) 12 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Banded agate (12 gp). Red spinel (110 gp).


Social Check DCs


Raymond Easton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright grey suits and hats. He wears his hair in dreadlocks. He has gleaming, smiling gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Barrister, Raymond learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Flaws: Shy. Bonds: Job. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Easton, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. Chalcedony (50 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs

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