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NPC Generator

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Advanced [show]


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his sword. He sports a flattop hair cut. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He has all his life been fascinated with poetry.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Ernest Graham, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 5000 sp. White pearl (90 gp). Amethyst (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Hackney, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a fancy green suit. His long auburn hair reaches down to his waist. His skin is flawless and his brown eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Mason and found it very stressful. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Passionate. Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Hugh Hackney, Male Human Sorcerer 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His tied-back hair is auburn. His eyes are hazel and beady.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hubert was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Hubert Berkeley, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Giant, Aquan
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4

Possessions: 700 gp. Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Secretive, Racist. Bonds: Military. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Gerald Shirley, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 200 gp. Gold music box (1000 gp). Gold music box (1000 gp).


Social Check DCs


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Guy was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bather. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Antagonistic. Bonds: Immigrant. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Guy Marston, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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