Charles Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He keeps his white hair in a flapper bob. His eyes are likewise gray.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Shy, Mundane, Racist. Bonds: Poor. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp.
Dean Kitchur, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His blonde hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he's in love
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Nature. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1100 gp. Coral (80 gp). Moonstone (50 gp). Brown-green garnet (80 gp). Rhodochrosite (8 gp). Red garnet (80 gp).
Gomory Law, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair is matted, messy, and big. His violet eyes are passionate and lively.
Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in the east to a Guard, Gomory learned a great deal about his mother's area of expertise. He has had some formal poetry training, and achieved minor success. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Racist, PTSD. Bonds: Job, Adventurer. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.
Lance Ridley, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and doesn't want to be a merchant and was forced into it by his family
Ideals: Persistence, Artistic. Bonds: Military, Family, Rich. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Celestial, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Alexandre Thackeray, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His blonde hair is heavily combed to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Revenge; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Addict, Ugly. Bonds: Rich, Enemies. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2 Holy water. 3 Tanglefoot bags. 3 Tanglefoot bags.
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