Arnold Carlyle, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and typically wears green cloth garments or leather armor. His left hand appears badly burned and disfigured. His hair is silver and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Arnold was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 8 years.
Motivation: To pay off his debts; and wants to open a new tavern
Bonds: Job, Family, Attractive, Debt. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Robert Abram, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears skinny pants and wears a brown and grey robe with the hood down. His whole body is exceptionally muscular. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes peer out from beneath his small brown hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Robert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Flaws: Ugly, Insomniac. Bonds: Immigrant, Family, Poor. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
William Astley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears grey cloth garments or leather armor. He wears his brown hair down. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He's attracted to the PC; and he's in love
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Enemies, Has a crush. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Raymond Prescott, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his tan robe and has his bastard sword always slung over his shoulder, and sports empty pouches on his belt. His long black hair reaches down to his waist. This green eyed easterner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Raymond studied abroad. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Bellfounder.
Motivation: He feels kind of lost in life; and sabotage a competitor
Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. Silver comb with moonstones (600 gp). Solid gold idol (200 gp). 1 Minor magic item.
Kyle Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His red hair is singed and shortened. His eyes, though not visible through his cowl, are blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. Violet garnet (1000 gp). Star rose quartz (50 gp). Banded agate (6 gp).
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