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Advanced [show]


Adam Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Adam Heiser, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Alexandre Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with black and tan striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a forest tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Seamstress, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Nature, Family. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Wakefield, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hubert Ramsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black tunic with yellow highlights, and long tan pants that bunch up around his shoes and is in decent physical shape. His hair is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Nature, In love. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Hubert Ramsay, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)10 (+0) 18 (+4)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 16000 cp. 4 Alchemist’s fire.


Social Check DCs


Shane Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Military, Religious. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Ramsey, Male Human Bard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 17 (+3)15 (+2)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Amethyst (140 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas York, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His amber eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Adventurer, Slave. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Thomas York, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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