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NPC Generator

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Advanced [show]


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is matted, messy, and big. His eyes are blue and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Henry was born on a far western forest where he grew up under the tutelage of his mother, an expert Cook. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Adventurer, Job. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Hallewell, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 sp. Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky black painted plate armor. His hair is always cut to a buzz. His skin is flawless and his green eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Family, Military, Adventurer. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Berkeley, Male Human Paladin 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 4 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 3 (-4)13 (+1) 16 (+3)16 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 sp.


Social Check DCs


Everard Watson, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has moderate length black hair. This green eyed southerner is not easily forgotten.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: He would like to get married and retire; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Everard Watson, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a red costume with the symbols of the four houses of cards on his torso, and his gloved hand is found clutching a bow. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Hunter Home, Male Human Ranger 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 17 (+3)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 5000 sp. Black pearl (300 gp). Amber (160 gp). Citrine (70 gp). Rhodochrosite (7 gp).


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan leather gloves, a tan jacket, and tight pants. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict, Mundane. Occupation: Navigator

Voice: Low and grunting

Attributes [hide]

Clerebold Altham, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs

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