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NPC Generator

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Advanced [show]


Trym Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His long brown hair reaches down to his waist. His brown eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: When he was but 8 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Trym Kimberly, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 7 (-2)8 (-1)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Theobald Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with tan highlights, and long white pants that bunch up around his shoes. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. He has gleaming, smiling gray eyes.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He got into the Shoemaker business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Theobald Perry, Male Human Warrior 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair is drawn into a two foot long braid. His eyes are a pleasant hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: Don was raised in a hard working conservative environment. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Don Pinkerton, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp. Alexandrite (1200 gp).


Social Check DCs


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair reaches down to his waist. His half smiles and green eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.

History: He was born in the east. His childhood dream was to be a Healer, but he was a colossal failure. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Conway, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His clothes are grease stained in places. He wears a colorful flower in his auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gerald was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 10 years.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Gerald Blankley, Male Human Expert 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. Hematite (8 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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