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NPC Generator

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Advanced [show]


Tim Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red shirt with thin blue vertical stripes and yellow pants. His tied-back hair is red. This blue eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Shepherd in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He struck the Shepherd job and began his own company from there.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Tim Eastaughffe, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 12 (+1)18 (+4)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Goblin, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Drogo England, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears just a red suit. His hair is black and very short. His gray eyes are slightly larger than normal.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother; and he is greedy

Flaws: Insane. Bonds: Rich, Religious, Family. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Drogo England, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Trym Reed, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He sports a flattop hair cut. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the south. He dropped out of school to support his sick father, and resented it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and marry his brother to traveling adventurers

Ideals: Logical. Flaws: Shy. Bonds: Family, Poor, Debt. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Trym Reed, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Hayley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a island tribe. He moved from fad to fad and when he turned 15 he discovered poetry. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting, Artistic. Bonds: Rich, Family, Nature. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Hugh Hayley, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (12 gp). Chrysoberyl (140 gp). Zircon (60 gp). 3 Thunderstones. 1 Smokesticks.


Social Check DCs


Patrick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He has shaved his head bald. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Patrick studied abroad. Patrick was born on a far western forest where he grew up under the tutelage of his mother, an expert Knight. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting, Gifted. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Birkenhead, Male Human Fighter 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp. Eye agate (13 gp).


Social Check DCs

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