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NPC Generator

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Advanced [show]


Arnold Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His hair is white and curly. His eyes are amber and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his poetry dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly, Selfish, Fearful. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Hayhurst, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Amethyst (140 gp). Red-brown spinel (140 gp). Blue quartz (9 gp). Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Gerald Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with tan stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he has a rivalry with the church that dominates his actions

Flaws: Fearful. Bonds: Adventurer, Has a crush, Religious. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Langston, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp.


Social Check DCs


Patrick Appleton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His golden hair is knotted and matted. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Carter and found it very stressful. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Extrovert. Flaws: Shy. Bonds: Military, Job, In love. Occupation: Carter

Voice: Whispers

Attributes [hide]

Patrick Appleton, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Alby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He got into the Cartwright business at a young age. He was an apprentice working in his mother's forge. He struck the Cartwright job and began his own company from there.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Addict, Hedonist. Bonds: Job. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Hugh Alby, Male Human Bard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)17 (+3) 15 (+2)9 (-1)
Skills Animal Handling +5, Athletics +1
Senses Passive Perception 12
Languages Common, Infernal, Elven, Aquan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 100 gp. Iolite (80 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a orcs raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Gardener.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Has a crush. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Beckwith, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2400 sp. Tourmaline (90 gp). White pearl (90 gp). Jade (90 gp).


Social Check DCs

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