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Advanced [show]


Dustin Branson, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the west; and he is greedy

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Dustin Branson, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Gerald Hallewell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a brown handlebar mustache and slicked back brown hair. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Cook job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Hallewell, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He wears his blonde hair down. He wears a mask on his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Odo Landon, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 8000 sp. Violet garnet (400 gp). Aquamarine (400 gp).


Social Check DCs


Don Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. His eyes are green and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Glassblower, Don learned a great deal about his mother's area of expertise. A gifted student he started as a Mortician, but he got bored and became a Glassblower. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: PTSD. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Don Stratford, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 18000 cp.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green leather gloves, a green jacket, and tight pants. His red hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Hugh Tickle, Male Human Warrior 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 7 (-2)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 4000 sp. Red spinel (140 gp). Rock crystal (60 gp). Lapis lazuli (15 gp). Amber (140 gp).


Social Check DCs

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