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NPC Generator

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Advanced [show]


Guy Barlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large brown jacket. His brown hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: Born to a Slave Trader, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Herbalist soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Flaws: Shy, Greedy. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Barlow, Male Human Bard 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 5000 sp. Amber (140 gp). Iolite (30 gp).


Social Check DCs


Lewis Tenley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small island village. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Athletic. Bonds: Rich, Adventurer, Enemies, Nature. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Tenley, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Auran, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 1 Minor magic item.


Social Check DCs


Diggory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with blue highlights, and long violet pants that bunch up around his shoes. His golden hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Laborer, Diggory learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He struck the Laborer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Athletic. Flaws: Terse. Bonds: Rich, Job, Enemies. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Diggory Mitchell, Male Human Cleric 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1200 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Dean Langdon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in grey turtlenecks beneath a white coat with green slacks. His long red hair reaches down to his waist. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dean took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Dean Langdon, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports tan clothing, slightly heavier than average wear and is in decent physical shape. He has a long white beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Gunter studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: He is content.

Ideals: Gifted. Flaws: Mundane, PTSD, Addict. Bonds: Attractive. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Gunter Barney, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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