Gomory Walpole, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His golden hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets
Ideals: Optimist. Bonds: Attractive, Nature, Guardian, Religious. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Snape, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan tunic with green highlights, and long grey pants that bunch up around his shoes. His golden hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.
History: Dean was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Auran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: Blue quartz (5 gp).
Wymar Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Many goblins want him driven away; and he has money and likes to spend it
Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Royal, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His broad hat is riddled with cuts and holes. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has drifted from career to career and currently works as a Sailor.
Motivation: He is unsatisfied with his job; and he loathes his own lifestyle
Ideals: Logical. Flaws: Ugly, Addict, Depressed. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Silver pearl (140 gp). Chrysoberyl (140 gp). Golden pearl (140 gp).
Ernest Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He enjoys reading and quiet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp.
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