Ernest Atherton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has done his best to style his white hair to look like a famous performer. This violet eyed westerner is not easily forgotten.
Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Ernest has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Charles Langston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Mentor, Attractive. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Orc, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Charles Peyton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and brown with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His brown eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: Born in the west to a Weaver, Charles learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To be a Stableman again; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Athletic. Flaws: Insomniac. Bonds: Religious, Job. Occupation: Weaver
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. Freshwater pearl (10 gp). Violet garnet (500 gp). Zircon (50 gp). 1 Half-Plate.
Bernard Clayden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: A strong sense of loyalty to Human people.
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard Windsor, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears violet painted combat armor at almost all times. He has done his best to style his auburn hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Barkeep profession.
History: Sold as a small child to a brothel owner, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Depressed. Bonds: Attractive, Job, Mentor. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Auran, Aquan, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 5000 sp. Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
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