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Advanced [show]


Simon Northcott, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Military, Rich. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Simon Northcott, Male Human Rogue 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1500 gp. Star ruby (1100 gp). Peridot (20 gp). Iolite (20 gp). Blue quartz (16 gp). Alexandrite (200 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Asheton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy black suit. His hair is long and white with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His eyes are amber and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and to be a sailor again

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Asheton, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gomory Middleton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his glaive always slung over his shoulder, and carries glaives. He wears his chestnut hair up in a very large beehive style do. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. In his 14th year, his parents were killed by a drow raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Joker, Artistic. Bonds: Adventurer, Enemies. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Gomory Middleton, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1900 sp.


Social Check DCs


Patrick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow deerstalker hat and yellow clothes and is in decent physical shape. His red hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Depressed, Fearful. Bonds: Rich, Family, Enemies. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Patrick Bradshaw, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp.


Social Check DCs


Heward Harlan, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple brown robe with tan stripes complete with hood. His long black hair reaches down to his waist. His thin eyebrows rest above his beady hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Heward Harlan, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 36000 sp. Onyx (20 gp). Amethyst (50 gp). Brown-green garnet (50 gp). Silver pearl (50 gp). 1 Everburning torch. 4 Thunderstones.


Social Check DCs

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