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Advanced [show]


Theobald Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet feathered hat and violet clothes. He has a penchant for wearing a ring with an oversized jet on his left hand. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Joker. Bonds: Rich, Attractive, Military, Family, Religious. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Theobald Hale, Male Human Expert 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. Amethyst (110 gp). Eye agate (16 gp). Golden yellow topaz (800 gp). Black star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Trym Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue top hat and blue clothes, and carries greatswords. His black hair is heavily combed to the right. His blue eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He has achieved small success as a Fletcher.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Bonds: Adventurer, Military, Job, Slave. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Trym Burton, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills History +5
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. 2 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Norman Home, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His long black hair reaches down to his waist. His ears are large.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the south, certain he would find work there.

Motivation: Human compassion; and he is greedy

Ideals: Pacifist. Flaws: Ugly, Racist, Disease. Bonds: Immigrant. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Norman Home, Male Human Wizard 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)17 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 600 gp. Blue star sapphire (600 gp). Violet garnet (1200 gp). Zircon (40 gp). Black star sapphire (600 gp).


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his shortbow. His whole body is exceptionally muscular. His red hair is long and unkept. His thin eyebrows rest above his beady blue eyes.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard

Voice: Booming voice

Attributes [hide]

John Barlow, Male Human Barbarian 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Hadley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his golden hair well, parting it to the left. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Henry Hadley, Male Human Rogue 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1000 gp. Jasper (40 gp). Aquamarine (1400 gp). Blue sapphire (500 gp). Jade (40 gp). Black pearl (1400 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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