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NPC Generator

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Advanced [show]


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head, marred by chocolates. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born in the north, but his parents moved at a very young age to the east. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Drogo Harley, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Randal Gyula, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His blonde hair is still thick. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Ideals: Disciplined, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Randal Gyula, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills Perception +6, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 400 gp. 1 Healer’s kit. 1 Good lock. 1 Good lock.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He has no hair. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Flaws: Ugly, Sensitive, Fearful. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Miles Merton, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with red lining and desert motifs, marred by teas. He wears a deerstalker hat to cover his moderate length golden hair. He has blue eyes.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Graham, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 10 (+0)7 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp. Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Alex Clinton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a brown wide-brimmed hat and brown clothes. His whole body is exceptionally muscular. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Alex was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He inherited the family business which he has now maintained for 9 years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer, Job. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Alex Clinton, Male Human Paladin 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +1, History +5
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs

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