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NPC Generator

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Advanced [show]


Thomas Rayden, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His blonde hair is styled in orderly dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Thomas was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Adventurer, Mentor. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Thomas Rayden, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Everard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to pay off his debts

Flaws: Disease. Bonds: Rich, Military, Adventurer, Debt. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Everard Heiser, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Seamstress soon after.

Motivation: Retire the richest man in the east; and a deep hatred of brigands

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Nature, Enemies. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Amethyst (130 gp). Onyx (20 gp). 1 Healer’s kit. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Solomon Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Marshal uniform. He wears a colorful flower in his blonde hair. He has blue eyes and a white hat with a brown feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Marshal, Solomon learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Job, Attractive. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Clapham, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)11 (+0) 12 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Bentley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His brown hair is singed and shortened. He wears a mask on his face.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Conrad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Conrad Bentley, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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