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NPC Generator

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Advanced [show]


Trey Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Beggar uniform. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: To be a Junk Dealer again.

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Trey Hallewell, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp. Tourmaline (80 gp).


Social Check DCs


Arnold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Butcher, Arnold learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Recently the stress of being a Butcher has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Arnold Bradshaw, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. He has a long chestnut beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Family. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Percival Westbrook, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His blue eyes peer out from beneath his top grey hat.

Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Percival was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Percival Barclay, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Clerebold Reid, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a grey hat with a yellow feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is content; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Logical, Gifted. Flaws: Mundane. Bonds: Slave. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Clerebold Reid, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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