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Advanced [show]


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy and is close to two feet long. His ears are large.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Drogo Addington, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 48000 sp. Amber (130 gp). Blue quartz (5 gp). Malachite (5 gp). 4 Tanglefoot bags. 2 Smokesticks. 3 Antitoxin.


Social Check DCs


Balimaar Prescott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean pastel cloak covering his clean studded leather. His head has been shaved. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. Balimaar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Apothecary. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Opinionated, Logical. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Balimaar Prescott, Male Human Sorcerer 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Washington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple green robe with tan stripes complete with hood. His tied-back hair is brown. This green eyed northerner is not easily forgotten.

Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Ruler, who enjoyed hunting, Cory was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Cory Washington, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)18 (+4) 11 (+0)10 (+0)
Skills Investigation +6, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a fine chain shirt which he covers with white colored cloaks and clothing. His skin is also unnaturally pale. He has a white handlebar mustache and slicked back white hair. His eyes are brown and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Ernest Addington, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Geoffrey Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His black hair, when down, is lengthy. This brown eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Geoffrey Oakley, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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