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NPC Generator

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Advanced [show]


Rolf Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is always cut to a buzz. His eyes are likewise green. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Depressed. Bonds: Rich, Attractive, Military. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Rolf Sutherland, Male Human Bard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. 1 Full Plate. 1 Full Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Hunter Marston, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a custom-built plate barding that's adorned with green lining and desert motifs. His left leg appears badly burned and disfigured. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes are passionate and lively.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Bonds: Immigrant, In love. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Hunter Marston, Male Human Monk 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His auburn hair is thinning but still full. He has gleaming, smiling blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Joker, Philantrophist. Bonds: Adventurer, Job, Rich. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Anselm Winterbourne, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp. 1 Masterwork manacles. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Everard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Engraver. He wears his red hair up in a very large beehive style do. His eyes are violet.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Insane. Bonds: Military, Rich. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Cholmondeley, Male Human Sorcerer 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Terran, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 180 pp. Rich purple corundum (1500 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Fire opal (1500 gp). Lapis lazuli (11 gp). Citrine (50 gp). Lapis lazuli (11 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large black mantle and cape that has been intricately interwoven into his tan robe. He has white hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Family. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Hunter Lindsay, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 19 (+4)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Gnome
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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