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Advanced [show]


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green.

Personality: This man loves music and to teach people music more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is a Metallic Dragon in disguise. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Family, Adventurer, Slave. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Gerald Easton, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Robert Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He works hard and plays hard.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the large cave and found the beat up sai and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and he desires power and/or immortality

Flaws: Antagonistic, Hedonist. Bonds: Rich, Nature, Adventurer, Family. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Robert Blakeley, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. Chrysoberyl (70 gp). Red-brown spinel (70 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs


Norman Enfield, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a simple red robe with green stripes complete with hood. His skin is also unnaturally pale. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Sage, Norman learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Sage for hire.

Motivation: Retire the richest man in the east; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Sage

Voice: Whispers

Attributes [hide]

Norman Enfield, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 7 (-2)15 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Rich. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Roscoe, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 70 pp. 1 Full Plate.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His auburn hair is lengthy and is close to two feet long. His eyes are a pleasant gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Attractive, Poor, In love, Adventurer. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Wesley, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 5000 cp.


Social Check DCs

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