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Advanced [show]


Kyle Clifford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet cloak and cross-gartered black stockings. His silver hair is thinning but still full. His ears are large.

Personality: Calm and collected, he is a well trained Carpenter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Doppelganger in disguise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Carpenter.

Motivation: He's in love; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Adventurer, Religious, Has a crush. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Clifford, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 7 (-2)7 (-2)
Skills Athletics +2
Senses Passive Perception 8
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. Banded agate (8 gp). Rhodochrosite (8 gp). Obsidian (8 gp). Bloodstone (70 gp).


Social Check DCs


Heward Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He carries a battered spear and tarnished morningstar as well. He wears his white hair up. His eyes are a pleasant brown.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: To reunite with his absent father; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Heward Halsey, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Red-brown spinel (40 gp).


Social Check DCs


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trym hails from a village terrorized by giants. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and wants to open a new tavern

Flaws: Shy. Bonds: Rich, Enemies, Job, Debt. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Trym Watson, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)17 (+3) 9 (-1)9 (-1)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Infernal, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His silver hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: He was born in the north, but his parents moved at a very young age to the west. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Rich. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Drogo Badger, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. Jade (40 gp). Amethyst (40 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Reed, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length white hair. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. Gerard was born on a far northern desert where he grew up under the tutelage of his mother, an expert Sailor. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: In love, Immigrant, Guardian. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Gerard Reed, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs

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