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Advanced [show]


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His hair is cut close to his head. He has gleaming, smiling amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Bonds: Immigrant, Military, Job, Adventurer. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Bertram Tattersall, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 5 Acid flasks. 3 Thunderstones. 2 Holy water.


Social Check DCs


Reynard Bentham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy brown suit. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Reynard Bentham, Male Human Druid 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Digby, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and sports empty pouches on his belt. His white hair is smooth and relatively long. His amber unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Reynard was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to reunite with his absent mother

Flaws: Disease, Antagonistic. Bonds: Family, Adventurer. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Reynard Digby, Male Human Ranger 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)18 (+4) 14 (+2)17 (+3)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Dwarven, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Pickering, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Masseuse. He is physically well-built. His hair, while still mostly auburn, has prominent grey streaks. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Patrick Pickering, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Orc, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Percival Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Doctor. He wears his silver hair down. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Doctor.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Job, In love, Slave, Adventurer. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Halsey, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)6 (-2) 12 (+1)16 (+3)
Skills Nature +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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