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Advanced [show]


Balimaar Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Balimaar Halsey, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears tan painted combat armor at almost all times. His silver hair is still thick. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gerald's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Gerald Shirley, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 35000 sp.


Social Check DCs


Gerald Hadley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his axe always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His black hair is still thick. His skin is flawless and his brown eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Retire the richest man in the west.

Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Attractive. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Gerald Hadley, Male Human Rogue 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. 1 Half-Plate.


Social Check DCs


Chad Stanley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His clothes are grease stained in places. His auburn hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Chad Stanley, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)6 (-2) 15 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. Brown-green garnet (80 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears black painted combat armor at almost all times. With a patchy blonde beard and wild blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Weaver; and he desires power and/or immortality

Ideals: Athletic. Bonds: Has a crush, Rich, Adventurer. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Gerald Wellington, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 10 (+0)17 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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