Kassoon
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Advanced [show]


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He has styled his silver hair well, parting it to the left. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Adelard Clapham, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Sard (20 gp). Deep green spinel (50 gp). 1 Disguise kit. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs


Solomon Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a long brown beard with little hanging trinkets. He has a tattooed face.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Sold as a small child to a slaver, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants revenge against drow; and revenge

Ideals: Persistence. Flaws: Insane. Bonds: Mentor, Job, Enemies. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Law, Male Human Druid 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears white painted combat armor at almost all times. His hair is black, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Disease, Sensitive, Hedonist. Bonds: Attractive. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Gerald Everly, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2 Tanglefoot bags. 1 Smokesticks. 7 Acid flasks.


Social Check DCs


Adelard Rylan, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and chestnut. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Rylan, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His golden hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Milton, Male Human Barbarian 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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