Adelard Bradford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Shepherd, and a wedding ring on his right hand. His silver hair is cut short. He has several tiny topaz earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.
History: He got into the Shepherd business at a young age. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Shepherd.
Motivation: Sabotage a competitor; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Job, In love, Rich. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp.
Balimaar Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.
History: When he was but 5 years old his parents immigrated from the west. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Persistence. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Jeweler
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 700 gp. Rose (70 gp). Golden pearl (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Manfred Alston, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a grey deerstalker hat and grey clothes. He has no hair. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1000 gp. Red spinel (110 gp). Red spinel (110 gp). Obsidian (16 gp).
Roger Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean black cloak covering his clean studded leather. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Sculptor, but he was a colossal failure. He then took over the family business and is one of the better Sailor for hire.
Motivation: Retire the richest man in the west; and he feels kind of lost in life
Ideals: Extrovert, Entrepeneur. Flaws: Depressed. Bonds: Religious, Job. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 10 pp.
Charles Tinley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: To be a Bounty Hunter again; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
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