Charles Langston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He has a red handlebar mustache and slicked back red hair. He has hazel eyes and a tan hat with a blue feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Miller.
Motivation: He has a crush on the local Map Maker.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1300 gp. Black star sapphire (1600 gp).
Randal Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is long and unkept. His violet eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp. Aquamarine (800 gp). Alexandrite (800 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish brown hair is in a traditional bowl cut. His eyes are hazel and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Revenge; and many drow want him driven away
Ideals: Optimist. Bonds: Attractive, Religious, Enemies. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp. 1 Good lock. 1 Bullseye lantern.
Miles Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has a red handlebar mustache and slicked back red hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: To clean up the streets.
Ideals: Fighting, Artistic. Bonds: Attractive, Guardian, Immigrant. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Onyx (60 gp).
Heward Harley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. He has moderate length golden hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and retire the richest man in the west
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
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