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NPC Generator

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Advanced [show]


Don Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has wavy chestnut hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Tanner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well

Flaws: Shy, Hedonist. Bonds: Mentor, Family, Adventurer. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Don Walcott, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 20000 cp. 2 Alchemist’s fire.


Social Check DCs


Chad Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His broad hat is riddled with cuts and holes. He has a tattooed face.

Personality: Calm and collected, he is a well trained Bookbinder. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a unemployed again

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Sherwood, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 80 pp. Rock crystal (80 gp).


Social Check DCs


Tim Wesley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Scribe father left him crippled. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Tim Wesley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Trey Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Trey Ryland, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Kody Springfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a black shirt with thin violet vertical stripes and tan pants, and his gloved hand is found clutching a nunchaku. His white hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's attracted to the PC; and revenge

Ideals: Gifted. Flaws: Sensitive. Bonds: Immigrant, Enemies, Has a crush. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Kody Springfield, Male Human Bard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Intimidation +7, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 7000 sp.


Social Check DCs

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