Theobald Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a yellow poncho over his likewise colored trousers and shirt. His silver hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Baker, who enjoyed hunting, Theobald was taken on many hunting expeditions. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 4 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Justin Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He has a silver handlebar mustache and slicked back silver hair. His gray eyes peer out from beneath his broad brown hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: The child of a Bather, who enjoyed hunting, Justin was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Nature, Adventurer. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Manfred Acton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears professional attire. His golden hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Manfred hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: Revenge; and someone believes him a fraud
Ideals: Philantrophist, Optimist. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp).
John Oakley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He likes to wear ponchos typically of a light violet in addition to tight pants. He has a hunchback. His auburn hair has been sun bleached extensively. His violet eyes are slightly larger than normal.
Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east to a Map Maker, John learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, John never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: A strong sense of loyalty to Human people; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Job, In love. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Silver pearl (50 gp). Black pearl (200 gp). Alexandrite (200 gp). Eye agate (4 gp).
Gilbert Byron, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His chestnut hair is lengthy and is close to two feet long. This hazel eyed southerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Opinionated. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Fire opal (1200 gp). Tourmaline (60 gp). Jade (60 gp). 1 Minor magic item.
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